Pushed Too Far
PUSHED TOO FAR
A routine maintenance job turns into a nightmare when three seemingly invincible pusher monsters start hunting you through the level.
Armed with only a wrench, all you can do is run and finish the last switch before reaching the tower, where you are able to even the odds.
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Submitted to The GameName 2026 April Game Jam.
Thanks for playing,
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Controls
Unity Input Default Scheme
Keyboard and Mouse - I think you'd have to be pretty good with a track pad on a laptop for
combat part.
Jam Build Note - Tap Q if Stuck
WASD / Arrows = Move
Mouse = Look
Space = Jump / Respawn
E = Interact
C = Crouch
Left Click = Swing/Attack
[ = lower sensitivity
] = higher sensitivity
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Apologies in advance for any bugs or rough edges. This was quite literally the limit of what I could fit in and still get finished in time.
I did my best to avoid anything game breaking, make it clear where to go and keep the
difficulty fair, but this jam definitely showed me I still have a lot to learn when it comes to pacing, flow and knowing what I am actually aiming for on the design side.
I could tell some parts were not really coming together how I wanted, but I did not have the time to keep iterating on it forever and just had to get it finished.
I learned a lot from making it though, and I’m glad I made it.
A Big Thanks to The GameName Game Jam for getting us all making our games!
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| Updated | 15 days ago |
| Published | 18 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Rob |
| Genre | Action, Shooter |
| Made with | Unity, Blender, Audacity |
| Tags | 3D, First-Person, the-gamename-game-jam |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | Subtitles |
| Content | No generative AI was used |
Development log
- They ̶F̶l̶y̶ walk now!15 days ago




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